Dec 312009
 

From the iTunes store 40K

New in Version 2.0:

* Added the options to re-roll failed to hit and to wound rolls.

* Changed the to hit scores in the vehicle assault section  so that it can calculate the odds against walkers.

* Added probability calculator for scattering

* Added a section for more complex statistics.

A very good piece of software (that is now working MUCH faster on my newer iPhone 3GS) made even better.  Seeing updates to this software is nice.  Much of what you find on iTunes is one hit applications for developers looking for a buck, but rarely update the app.  With that in mind, I’d support a developer that continues to make improvements any day.

http://itunes.apple.com/us/app/mathhammer-40k/id313256207?mt=8

http://itunes.apple.com/us/app/mathhammer-fantasy/id316675203?mt=8

Also just released by Kevin Timm for Warhammer via iPhone

Rollbot 40K

Rollbot Fantasy

A. Timm Software – Mathhammer 40k – iPhone

Jun 182009
 

Not too long ago I mentioned a new iPhone and iTouch application for math hammering your way through a game of Warhammer 40k called i40K.  There is now another kid on the block competing for that same slice of Warhammer market in iPhone applications.

There are four screens focused on different aspects of the game, they are self explanatory. Shoot Units, Assault Units, Shoot Vehicles, Assault Vehicles.

It is missing some pretty key components that will certainly affect a game.  Two things I notice missing are Armor Penetration  in shooting and Invulnerable saves in both shooting and assault.  This is a pretty big oversight considering the number of troops now in 40k 5th with invulnerable saves.

Some features I could see it needing is some graphing like i40K does, adding invulnerable, AP, and an interface update.  There really is not a lot of pizzazz. Missing two key components of the game does not make it work $4.99 right now, a dollar less than i40K though.

Mathhammer 40K and it’s sister product Mathhammer Fantasy offers both some of and in concern to assaults and vehicles, more features in comparison to i40K but is honestly a less polished interface.  That being said, it’s way faster than i40K which tended to slow down dramatically on me.  i40K still keeps the feel of iPhone design but needs some code polish to make it a better product then Mathhammer at this time.  For now If you want accuracy, speed, and functionality, go with Mathhammer on the the iPhone.  I find i40K too slow to be usable.

 

A. Timm Software – Mathhammer 40k – iPhone